edverse whitepaper
  • Welcome to edverse!
  • Overview
    • Concept of edverse
      • Challenges of the existing education landscape
      • Addressing these challenges
      • The edverse revolution
      • How is edverse better than other Metaverse companies
      • How is edverse better than other Ed Tech companies
      • The Edverse Opportunity
    • Team and its legacy
      • Our Legacy
    • edverse Platform Features
      • Platform Features
        • The Metaverse Landscape
        • Immersive Courses
        • AI Assistant
        • LearnSpaces
        • Creator Tool
        • Marketplace
      • Official Links
    • Stakeholders and their roles
      • Educator
      • Learner
      • Creator
      • Promoter
    • Edverse Assets
      • Ed-NFTs
      • Promoter NFTs (Land)
      • Ad-NFTs
      • e-Cruisers NFTs
      • Style NFTs
    • EDV Token
      • Earning Tokens
      • Token Utility
      • Network effects
      • Demand Drivers
      • Allocation
    • Governance
      • Governance Council Functions
      • Governance Council Members
      • Community Members (EDV HODLers)
      • Other Protocols
      • Content Reviewer
    • Partnerships
      • Elysium
      • Polygon
      • Investors and Strategic Partnerships
      • Institutions who have partnered with us
    • Roadmap
    • Recognition and Awards
    • Platform Revenue Streams
    • Disclaimer
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  1. Overview
  2. Concept of edverse

How is edverse better than other Metaverse companies

PreviousThe edverse revolutionNextHow is edverse better than other Ed Tech companies

Last updated 10 months ago

Typical Metaverse companies may become a fad without a real use case.

edverse is specialized to bring education to the forefront. edverse provides all the tools necessary for a Creator and Educator to build immersive courses, and Learners to track their progress and record everything in one place.

As can be seen in the above infographic, edverse brings:

  1. Longevity of content: Content once created will be used by generations of learners

  2. Necessity of product: A genuine use case of the product brings the necessity

  3. Larger Market: And every Student who wants to learn through visualization is a part of the target market.

  4. More Partnerships: Every educational institution, content creator, teacher and 3D modeler is a potential partner for collaboration!

edverse is a better bet from a long term perspective.

edverse vs other metaverses